a game by Sega
Your name is Sketch Turner and you are an artist. You and your pet rat Roadkill enjoy sitting at home and drawing. That is until that one night when you are hard at work sketching your latest comic book. All of a sudden your book is struck by lightning! Your main bad guy comes to life and teleports you into the pages of your own comic book.
Now you must battle through the pages of the story you created. You will not be alone though--Roadkill is at your side. Find various helpful items as your journey progresses. You are going to need all the help you can get when you reach that final Boss who was supposed to be the king of all baddies.
My first impression when I started playing this game was one of interest. The concept of a play-through comic book was not used frequently in the past and I was interested in seeing how they might have tackled this challenge.
The many different ways that you could solve a puzzle interested me. Also, with multiple paths comes multiple challenges.
The graphic power of this game is not exactly top, but is pretty far up there. Also, the game itself is kind of difficult with the way that you lose energy from punching and kicking! Better not get hit too many times or it could mean a quick death.
WILL YOU LIKE IT?
If you like the comic-book idea and enjoy adventure-type games you will like this addition. Action, adventure and puzzle-solving are all rolled into one for this game. The humor included in the game will also attract other players.
Comix Zone is one of the better action games for the Genesis. It doesn't sound like a Genesis game at all, and there are lots of colors. The theme is cool, and the different pathways are a real plus. The fighting interface is a bit too loose, and for some reason you lose life a little too easily. Still, this is an action game that has a fresh concept. It has enough original ideas to keep you glued to your set. Comix Zone is worth the price of admission.
In an age with so many 'me-too' games. Comix Zone demands to be noticed with its totally unique look, feel and style. Although I think I've seen this idea in a few cartoons, this is the first time in a video game and I'm quite impressed. The control is pretty good, the sounds aren't the typical Sega rehash and the on-going dialogue thrusts you into the dark and seedy world of a comic book... or something like that. You should check this out, if only for its originality.
Al first, I thought the idea of a comic creator going into his own pages and fighting his fights was a bad one. But after playing this game for a while, I found that it actually is a pretty good game. I like the constant dialogue in the game. 1 also like the comic-like graphics. Some of the special visual effects are kind neat too. The various items and weapons are cool as well. The only bad side is that the play control needs a little work, but it's still passable.
This is a very original of game. Sure, it's basically a side scroller, but the comic look and frame concept works very well. Also, the graphics are very colorful, especially for the Genesis. There isn't any exceptional fighting, but the look of the game carries it. The only drawback is the fact that you can get hit a lot, so you die a bit too often. Still, it has a fresh look to it with a very original way of traversing to the next level. Comix Zone is a definite must-try.
In Comix Zone, Sketch Turner is just a "starving artist" comic book writer/rock musician trying to get by. Things are going okay for Sketch until the day that his most fiendish villain, the evil Mortus, comes to life. Mortus uses his evil methods to pull Sketch into the comic and switch places with him in the real world. Once in the comic book, Sketch meets the heroine of his comic, Alissa, and his adventure begins.
The game progresses linear through each page of the comic book, however secret paths and alternate routes through the story can be discovered. At the end of each level, Sketch receives a super hero rating for how well he's progressing.
In Comix Zone you control Sketch through three Episodes, each consisting of two levels. A variety of moves can be used to fight against the thugs that Mortus draws to fight you right before your eyes. These include the serial high tornado kick, the uppercut, the floor sweep, the whirlwind jump kick, and more. You are also able to pick up special items like knives, grenades, bombs, superhero icons, and even your pet sewer rat, Roadkill, who is always willing to help his master.
Comix Zone is an extremely original and visually impressive game which immerses you in a comic book world. It's probably one of the coolest games I've ever seen on the Genesis. The idea behind it is that the comic's author has magically switched places with the book's villain. Your hero moves from frame to frame and page to page as a large hand draws new villains for you to fight. The remarkable graphics are nearly comic book quality, with bubbles of dialog that appear every so often. Gameplay involves fighting monsters, picking up objects, and opening new areas. The game also features some kick-ass music and multiple pathways. I think this is a highly underrated game.
Comix Zone Is the First playable comic book.
You got 'em stacked up in the corner of your room by the hundreds. Comics. The classic colored action stories where all your heroes come alive. Yeah, you've read 'em, hut you've never been dragged into the action until now. You'll never look at comic books the same after you've played Comix Zone on Genesis from Sega.
You play as Sketch Turner, a comic artist who gets pulled into his own comic by Mortus, his ultimate supervillain. Now Mortus is free in the world, and Sketch is trapped in Comix Zone. Mortus is holding the pencils; he plans to do unto Sketch like Sketch has drawn him.
But Sketch is cool, hip, and at home in the comic world of his own creation. The gnarly villains don't stand a chance against his fighting moves. And as the newest superhero, Sketch has some power moves that'll blow you away. Stay tuned to Sega Visions for more on this extremely hip title. We're warnin' ya: Paper comics will never seem the same!
Breaking Through The Page
You may think you know comic-book territory. You'll reconsider when you enter Sega's Comix Zone for Genesis, the first interactive comic book. This boundary-pushing game casts you as artist, trailblazer, and action superhero all in one. You're Sketch Turner, a New York artist who is pulled by the neck into his own strip by its chief villain, Mortus. He's turned the tables on you by taking your pen in hand, drawing one dire situation for you after another. To foil him and return to the outside world, you must puzzle and fight your way through scrapes and martial-arts battles that evoke classic comic-book scenarios but are far too outrageous for the printed page.
Classic Comic Bloodline
Sketch is as hip as they come. His genealogy is pure comic book. As developed by the Sega Technical Institute, creators of such groundbreaking character-based games as Sonic & Knuckles and Kid Chameleon, Sketch invokes the classic superheroes of the 1940s and 1950s. The contributing artists included Alex Nino, a Marvel Comics veteran, and Tony De Zuniga, formerly with Marvel and DC Comics, where he created the Western superhero Jonah Hex and drew icons like Batman, Spider-Man, and Conan the Barbarian. De Zuniga's gorgeous intro and closing sequences, as well as his Sketch Turner comic-book pack-in, have a classic look, with weird lighting, detailed musculature, and skewed, radical perspectives.
Despite this illustrious lineage, Sketcli is not a refined guy. He's prone to smelling his sneakers and uttering the occasional profanity, comic book-style, of course. Musically, the game is all hard-driving grunge, with a guitar sound track by Howard Drossin unlike anything you've ever heard on a16-bit system. See "Music Zone" on the next page for more on Drossin and a Comix Zone audio CD he's working on.
The game play unfolds panel by panel in the venerable tradition, with Sketch also busting his own way through frames, spike-riddled doors, and subterranean portholes. Every few frames, Sketch faces a choice of routes, each with different puzzles to solve and mutants to foil. (Talk about your replay value.) With action that quickly escalates from intriguing to fiendishly fast and perplexing, Comix Zone draws you into its eerie universe as surely as Mortus pulls in his creator. Comic-book collectors, gamers, and grungers alike will not want to miss this innovative title.
- When you reach the bridge in the Multant level, push the alien off.
- To avoid getting hit by the flaming oilcan under the seccond trapdoor, kick it to open.
- Send your rat to trip swiches you can't reach, like the one activating fans.
- Low kick are useless against the mutants.
- Slam an enemy through a barrier ti kill two birds with one stone.
- Never get between time.
- Corner any enemies that wield a distance attack.
What kind of music would Sketch Turner listen to if he weren't so busy slamming it out with mutants? You'll get an idea from the grunged-out audio CD packed in with Comix Zone. It's a full-length album of 12 bass-heavy, slightly cynical tunes by groups like Danzig, Lords of Brooklyn, and Jesus and the Mary Chain. You can play the disc in your Sega CD, Sega Saturn, or other audio CD player (duh). If it's the actual game music you're after, you have another option. Comix Zone maestro Howard Drossin's L.A.-based band, Roadkill, has put together a seven-song CD based on the guitar sound track, augmented with vocals and other instrumentals. (Roadkill, incidentally, is the name of Sketch's rodent sidekick in the game).
If you like Comix Zone, try other games: Shaq Fu.
2005-05-22 Comix Zone is a game about comix artist.