by Data East
First-person shooting games of exploration are becoming more popular than ever. Data East is upholding their end as a game developer by bringing Creature Shock to the U.S. Saturn market. The title puts you into the spacesuit of a rescuer who is given the task of searching out the alien intruder and eliminating its leader and minions.
While venturing into the alien ship., you run into many different types of aliens that are attempting to do you harm. These range from the small, bothersome creatures that are there to keep you on your toes to the giant, hard-to-shoot enemies that are faster and fiercer. The first level of the alien ship has you wandering inside the living hallways and portals. The diversestages easily keep players interested while they're wandering and searching through the maze-like caverns.
The aliens are outstandingly rendered for the Saturn. They are not just computer-generated creatures thrown into an FMV background, but actually fit in with their surroundings unlike most of the similar games. The creatures don't just walk hastily up to you on the ground; some are clinging to the sides of vertical walls while others are dangling from a web-like substance and blocking your path.
The control takes a while to get used to but can be used effectively with a moderate amount of practice. The speed with which your aiming target scrolls around the screen can be adjusted in the control panels but you are going to find that having it move faster is an easier way to get a target on the enemies and eliminate them. The cinemas have a slight pause in areas and the graphics throughout tend to be grainy, but they are scheduled to be improved drastically before final release.
This game is possibly the most outstanding game in the genre available today with big levels that are easy to get lost in and amazingly depicted aliens that fit in closely with their surroundings. If this title grabs your eye, pick it up and give it a try--just to be safe.
All of the larger enemies in Creature Shock have a specific weak spot that needs to be hit in order to kill off the unknown life form. These spots are usually highly visible, being a bright and easily noticeable color. Some, however, are obscure and the only way to find out their Achilles heel is to try shooting every suspected location on them to find the place where they don't want to be hit. The cursor will change into the "lock-on" look and inform the player that they've located the weak spot. It may sound easy but many of the locations are small and hard to hit while the creature is moving to kill you before you kill it. Once you start to blast the creature, keep an eye on the top number in your display in the lower-right corner of your screen to tell you how much life is left in it.
MANUFACTURER - Data East
THEME - Shooter
NUMBER OF PLAYERS - 1
2016-06-14 Creature Shock game added.