When viewing the opening cinemas, you'll notice this game is like watching the opening trailer to a movie. Basically, this is what D is, complete with suspenseful music that will keep you on the edge of your seat, entranced by its intense story line. The year is 1997, and it is the dead of night in L.A. There has been a mass murder at a hospital on the outskirts of town. The perpetrator is the director of the hospital, Richter Harris who has locked himself as well as some hostages in the hospital. Richter's only daughter, Laura, hears of the situation and comes to the tragic scene. This is how the game begins, and it is up to you (Laura) to figure out why your father has gone berserk and killed innocent people. The game starts out in an old mansion. You are equipped with a compact mirror (which can be used to get hints if you are stuck) and a pocketwatch that tells you how much time you have left. It is now up to you to explore the fully rendered mansion for the answers. The control of D is the typical tap-in-the-direction-and-it-will-move-you-to-the-nearest-hot-spot type of control which is identical to The 7th Guest and Myst genre. Also similar to The 7th Guest genre is the scare factor. Throughout the game you encounter such items as blood soup, decomposed bodies, flashbacks of a murder, moving paintings and much more. All this coupled with the eerie music will definitely keep you on your toes. In order to find out what actually happened to your father, you must solve all of the puzzles; most of which can be solved if you pay attention to the clues hidden within the game. Unlike other games of this nature, D has some interesting features like a two-hour time limit (keep track with your pocket-watch). However, there is no way to pause or save the game.
Bottom line: Don't bother starting the game unless you plan on playing D for two hours without interruption. Overall, if you enjoy playing games like Myst or The 7th Guest, you will definitely have to play D. The puzzles are intriguing, the story line is great, plus the music and graphics are to die for.
You are faced with many riddles and puzzles throughout D, but none as tedious as this one. You walk into a circular room with a crank on a pedestal in the center, and the doorway you just entered through somehow becomes sealed off by a brick wall. By turning the crank, the doorway changes and leads you to different areas, each containing a new puzzle and/or item you will need. Once you enter this room, don't plan on leaving anytime soon.
MANUFACTURER - Acclaim
DIFFICULTY - HARD
THEME - ADVENTURE
NUMBER OF PLAYERS - 1
2016-06-15 D game added.