by Treasure Co., Ltd.
Light Crusader is an old action role-playing game published by Seg. The game blends console role-playing game with action and adventure elements. The game was acknowledged as a fast-paced release with colorful and good graphics. The story focuses on Sir David, a knight who travels to the town of Green Row. Many weird things happened in the town and Sir David is summoned by the King to try and find the cause. There are a total of five characters in the game, but only Sir David can be controlled by the players.
Here's the latest game from Treasure, best known for Gunstar Heroes and Dynamite Headdy. This is an action RPG that shares similarities with Sega's Land Stalker. Using polygons and other advanced programming techniques, Treasure has managed to incorporate the look and feel of true 3-D. They'll be taking advantage of this feature to prepare innovative traps and secret passages that will bedevil even hardened game freaks. Of course, Treasure's trademarked, huge, multijointed monsters will also be lying in wait.
Sega has whipped up a great new game for their action/RPG lineup. The game is called Light Crusader, and I think you'll find it as cool as I do.
Set in a fantasy world with swords and sorcery, you are a knight who has decided to take a vacation. However, duty calls and soon you become embroiled in a giant quest.
The whole game is rendered from a diagonal view similar to Shadowrun. It combines action elements in a Zelda-esque fashion. This is one of the best Sega games around.
Every day. RPGs coni' tinue to recruit new fans into its no-longer exclusive club. This plus the recent release of some very hot titles only contributes to their popularity. Light Crusader has a small amount of this same pizzazz we all search for in an action-oriented RPG. but the other game elements leave something to be desired. The game begins with a four-screen intro that most gamers will find too short and dry for a story- based game. The plot contains less than a paragraph of text explaining what your job is as Sir David, the swordsman. The story is based on the disappearance of townspeople and it is your duty to rescue them out of the kindness of your heart. This is the worst and the SL shortest story I have ever seen in any RPG. After this called intro you find your self in the king's court ready to seek out the peasants that are missing.
The first noticeable problem encountered is a difficul ty controlling your character and moving objects. Light Crusader allows you to push nearly anything or anyone all over the screen to search under them for hidden items. Many of the rooms within a level require a physical action, such as pushing blocks onto weight platforms or placing exploding barrels near a locked door to be performed before a door or gate will open. This could be a high point in game design, but the character control is not accurate enough to compensate for the added challenge of precise movement. On many occasions you will have to exit and reenter a room because of a control-oriented mistake. This resets the items in the room and you can give it another go and causes undue irritation when you have to complete a complex series of steps only to have to repeat them all because the last action was less than perfect. On the lighter side of Light Crusader exist some enjoyable features, including a 48-item inventory, auto map and simple magic control. Visually, Light Crusader is appealing with its highly detailed characters and rooms. Small details in the animations are enjoyable to watch, such as the way Sir David kills the zombies by removing their heads or by slicing them in two at the waist. Townsfolk swinging from suspended cages, giant full-screen enemies, exploding barrels and lasers are all depicted in more than expected accuracy. Level design is basic and forces you to follow along the planned course of adventure. Locked doors and passageways encourage you to search for the key or lever one at a time (all of which are usually located on opposite ends of each level). With the goal of this title being an action-style RPG, Light Crusader should have been developed with more of a story to keep you interested in your quest and to help you overlook the bad points of this cart. Depending on your requirements in an RPG, you may enjoy it, but it definitely falls into the try-before-you-buy category.
SOLVE THE MYSTERY!
Light Crusader has a very simple story where you can sit back and wander through the game without using your noodle. When entering certain rooms, a voice bellows, "Answer the riddle." A locked or invisible door will open if the correct actions are performed. The riddles start out easy with a large lamp in each corner. To answer the riddle, hit each lamp with your sword to activate the door. Later, more complex sequences must be used in a precise order on moving platforms, hitting tuning forks and other objects to activate the doors. Still, it's nothing requiring too much thought or anything that will make players frustrated with the game.
PUBLISHER - SEGA
DIFFICULTY - Moderate
THEME - ACTION
NUMBER OF PLAYERS - 1
People from a quiet town are rapidly disappearing, the victims of some kind of evil magic. In Light Crusader, you are a master swordsman charged with the task of finding them and vanquishing whatever evil is responsible for the mysterious disappearances. You'll have to venture into a dark and dangerous labyrinth, prepared for the fight of your life. As you make your way through the unknown, you'll come face-to-face with some of the most deadly and vile creatures you ever could've imagined. Engaging in real-time combat, your sword skills will be put to the ultimate test as you fight for all that is good in the world. If you can defeat the monsters, solve the many puzzles you come across, and rescue the missing people, you'll be a hero of legendary proportions.
If you like Light Crusader, try other games: Landstalker - The Treasures of King Nole.
2006-05-09 Light Crusader is an isometric action/puzzle adventure with RPG elements.