Marvel Super Heroes
Marvel Super Heroes has made its way to the PlayStation and Saturn from the arcade! Featuring all of the characters from the arcade, the direct conversion will have Marvel fans fighting for joy. With the advanced capabilities of both the Saturn and the PlayStation. Marvel Super Heroes should be a hot one to get for Christmas. Like the arcade, it should have the ground-shaking throws and incredible special moves that you have to enjoy--especially with the Hulk!
I'm not a great fan of the X-Men fighting engine, but Marvel Super Heroes has more control and less flailing than its predecessor. The animation is done well, with little slowdown present in the Saturn translation. In fact, as a bonus, memory cart users should see some additional animations not found in any other translation. It's the little details like that which impress me. Even large characters like Juggernaut and Hulk move almost flawlessly, with little jerkiness and slowdown. The action is fun and fierce, but I wouldn't call it a serious fighting engine. Every move is exaggerated to massive proportions, with the same screen-filling Infinity Combos you've seen in the arcade. This is good if you're looking for flash, which I'm not. Gameplay, technique and balance are far more important than any 50,000-hit Giga-Combo. Unfortunately, the game balance is helter-skelter. If you want to win. just pick Spider-Man or Juggernaut. It's balance issues like this that remove the serious competition between players. It's almost like using Guile or Dhalsim in the old Street Fighter II machines. Then again, maybe the Saturn needs a lighthearted fighter like this. With very few good fighting games available, it could be the shot in the Saturn's arm we've all been looking for. Of course, coming from Capcom, I'm not surprised.
Although MSH is not a bad game, this is not the perfect arcade translation I've come to expect from Capcom. With the Saturn's six-button pad. play control in MSH is as intuitive as it was in the arcade, but the character’s flail about with such abandon, it's sometimes hard to know what's happening on screen. This home version has less animation frames than its arcade cousin and the gameplay is choppy at times. Try before you buy.
I guess we're seeing the Saturn's 2-0 limit, cut MSH suffers from a bit of slowdown (even the Japanese RAM cart didn't help much). It's not unplayable, just don't expect a perfect arcade translation. The game itself is actually quite fun. Don't let its flashy, cartoony exterior fool you--MSH has a lot of moves, combos and juggles. You might not be able to tell from just looking at it. but MSH actually requires a bit of technique.
Capcom did a great job on the Saturn conversion of MSH, considering how graphic-intensive the arcade game is. There's a bit of slowdown here and there, but it's not horrible, and only the most hardcore arcade freaks will notice the minor animation loss during play. My only complaint is that the Al is a joke in One-player Mode, but that's no big deal. If you're a fan of the arcade game, you really can't go wrong with the Saturn MSH.
2016-08-25 Marvel Super Heroes game added.