The thing that first caught my eye was all the cool animations that Pitfall Harry performs. This makes the game very amusing.
This would definitely have to be the layout of the different levels. Each level is designed so that you cannot just run through it. Instead, you must find the correct path. And, you can also search for hidden areas.
The worst part of the game is the control. It almost seems like there is a delay between your motion on the controller and what happens on the screen.
WILL YOU LIKE IT?
Yeah, I think you will like it. I found that the game provided a unique challenge missing from many of the games out today. It is good to play a game that has a little variety from the standard games that we have come to know...and love.
As I played Pitfall for the 32X, I couldn't help but wonder why they didn't work on the control. This game is packed with secrets that are really hard to get to because of the frustrating, loose control. A game like this should be picked up and played, not picked up, learn the control then played. After I got the hang of the control, the game's great animation and graphics came through, but that's not enough. If you liked the first version, you will like this one. It didn't change all that much.
What's the difference between this game and the Genesis version? 1 really expected to see more from this new 32X version. Sure, the game itself is good, but why is it only marginally different from the supposedly inferior Genesis9 Anyway, I liked the pace of this game: Do what you need to do with a minimum amount of fuss and move on. This is how more video games should be, regarding their game play. I found no difficulty getting into this one.
Pitfall 32X suffers from the same problems as the 16-Bit versions. The character tends to slide around a lot, making precise control nigh-impossible. Hitting enemies with your weapons also is sloppy. The graphics are good, with a few touch-ups here and there. The screen broke up a few times. (Why?) The levels are long and filled with secrets, and if not for the control, would probably be fun to play. Overall I'd try it. If you can get used to the controls, you'll have fun.
This is much the same game as the Genesis version. There might be a few touch-ups but it looks and plays pretty much the same. Speaking of playability, I found my character kind of tough to control, moving as well as aiming. It seemed a little slippery to run and stop or to shoot at times. There are plenty of hidden areas and some neat levels, but the game seemed more like a run-and-gun rather than a take-your-time-to-explore. If you liked it before, you'll still like it.
DIFFICULTY - Moderate
THEME - Puzzle/Adventure
NUMBER OF PLAYERS - 1
Vine-Swinging Fun on Your Genesis.
Harry Heads for the High Country.
Lions and Tigers Ana Snakes, Oh My: Longtime gamers may remember 1982's blockbuster Pitfall! This 8K title was the first of the vine-swinging, log-leaping, pit-crossing, crocodile-avoiding, right-scrolling platform games. Today's Pitfall: The Mayan Adventure Hollvwood-style animation, and has Harry Jr. searching for his dear old kidnapped dad (believe it or not named Harry Sr.). Harry Jr. must travel through snake-and leopard-infested Rain Forests, and Temples full of bats and warrior paint-ings that come to life. Now armed with a Power Sling Ind a Boomerang, Harry Jr. zips down vines, skate-boards, crawls on his belly, and blasts through danger-ous old mines on a cart. Gaming has come a long way in the past 12 years, and it's great to see Harry and the Pitfall series looking better than ever.
Overview: Boomerang-throwing, bungee-jumping Action comes at ‘cha like a snapping crocodile in Pitfall: The Mayan Adventure from Activision for your Genesis. This spectacular-looking one-player title takes you on a wild ride through a mysterious South American region where magic is mingled with natural, but equally deadly, pitfalls. Take Harry Jr. through 14 nonlinear levels in a search for his father. This is the kind of cart that's gonna raise blisters on your already callused gamer's thumb.
PITFALL THE MAYAN ADVENTURE
Multitalented Harry Jr. Makes Good
Longtime Pitfall fans are gonna be amazed at the number of things Harry Jr. can do.
This guy can climb ropes and vines hand over hand (and slide down'em after), swing on vines, launch himself into the air on bungee plants, use his whip to cross peg bridges, spring off spiderwebs, ride ziplines, pull levers, ride mine cars, crawl on his belly, and more, more, more. You get ten big levels chock-full of hidden areas, bonus games, stuff to collect, and ways to die.
There are plenty of items like the Time Keeper (freezes time), the Mayan Chili Pepper (increases running and jumping), the Sacred Heart (restores health), the Golden Idol (adds a life), and various Treasure Pieces (collect 50 points' worth for a continue).
Astounding Animation and Art
The animation in Pitfall:
- The Mayan Aduentureis the work of Kroyer Films.
- The folks who created the movie Femgally.
This crew used traditional cell-anima-tion techniques to give the game life.
The hand animation of the sprites and art (done by a team of more than 40) before conversion to digital gives Pitfall an amazing edge in look and feel.
With more than 2,000 frames of animation (1,000 for Harry Jr. alone), the character movement is absolutely spectacular.
Add 3-D effects created on Silicon Graphics computers — check out the swinging pendulums of flame in the temple stages — and you get an astounding hybrid of cutting-edge techniques and traditional animation.
The musical score feels like an adventure-film sound track.
Welcome back, Pitfall It's great to be hangin' with Harry again.
Like father, like son.
Harry Jr.'s dad has been snagged.
Now Junior has to dive headlong into uncharted jungles filled with unthinkable hazards.
The game? It's Pitfall: The Mayan Adventure from Activision. With some of the finest animation we've ever seen on a Genesis title (created by a crew that specializes in full-length animated movies), this game sends one player on a vine-swinging, mine-cart-riding, tomb-crawling search for your pop, who's been nabbed by an evil spirit.
Armed at the outset with only your trusty sling and a few stones, you take on both natural and supernatural opponents as you fight your way through Central America.
The best-selling Pitfall series is back, and it looks better than ever.
Peppers Pump Jumps
Get this Chili above the wooden bridge so that you can lump high enough to collect an extra life.
We wonder how a Cbili could make a person jump...Hmm
Hidden Bonus Areas
Simun-lihe bonus games bidden throughout Pitfall let you win a grand prize by completing all the lever moves in the proper order.
Find this one by exploding a barrel in the Mines and enlering the now-open wall behind it.
- The Mayan Boomerang disappears if you don't grab it immediately after use.
- Crouch on a tree slump for a launch upward.
- If a web blocks a passage, use the Super Shot to clesr it.
- Try the walls. The game is riddled with hidden passages.
- you're an easier target when downhill from toyr enemies.
- There ai always a path to items you see but can't seem to reach. Keep trying.
Thirteen years after its first incarnation, Pitfall is still breaking records and keeping gamers swinging. The newest title in this hit series jumps onto the Genesis 32X from Activision. Pitfall: The Mayan Adventure offers three more worlds than any previous cartridge version, gives Action/ Adventurers a much more realistic 256 colors, and features the sounds of South American jungles in terrific stereo. Pitfall Harry Jr. is climbing, leaping, and boomeranging his way through a jungle adventure to be reckoned with.
Not to say that the Genesis version of this game wasn't fantastic. It was, but the difference between a single 16-bit processor and the 32X's speed-demon twin 32-bit RISC hummers is enormous. The added detail is amazing. Where Harry Jr.'s face was previously a blur, you now see nearly every facial nuance. The backgrounds leap off the screen. Kroyer Films' classically rendered animations look even closer to an old-time hand-drawn Saturday-morning cartoon. Add the additional levels (for a total of 13), and Pitfall: The Mayan Adventure for the Genesis 32X is better, bigger, and beautiful, buster.
- Try the previous version cheats. Some of them work.
- At the tittle screen, press A,B, Up, C, A, c, A for a full complement of weaponry.
- The original 2600 version of Pitfall is buried in this game too.
- Search for the hidden bonus rounds. They'll help you get further faster.
- If you can't reach an item, use Harry Jr.'s somersault leap.
- Use your sling against all flying enemies.
2016-06-08 Pitfall game added.