The thing that first caught my eye was all the cool animations that Pitfall Harry performs. This makes the game very amusing.
This would definitely have to be the layout of the different levels. Each level is designed so that you cannot just run through it. Instead, you must find the correct path. And, you can also search for hidden areas.
The worst part of the game is the control. It almost seems like there is a delay between your motion on the controller and what happens on the screen.
WILL YOU LIKE IT?
Yeah, I think you will like it. I found that the game provided a unique challenge missing from many of the games out today. It is good to play a game that has a little variety from the standard games that we have come to know...and love.
As I played Pitfall for the 32X, I couldn't help but wonder why they didn't work on the control. This game is packed with secrets that are really hard to get to because of the frustrating, loose control. A game like this should be picked up and played, not picked up, learn the control then played. After I got the hang of the control, the game's great animation and graphics came through, but that's not enough. If you liked the first version, you will like this one. It didn't change all that much.
What's the difference between this game and the Genesis version? 1 really expected to see more from this new 32X version. Sure, the game itself is good, but why is it only marginally different from the supposedly inferior Genesis9 Anyway, I liked the pace of this game: Do what you need to do with a minimum amount of fuss and move on. This is how more video games should be, regarding their game play. I found no difficulty getting into this one.
Pitfall 32X suffers from the same problems as the 16-Bit versions. The character tends to slide around a lot, making precise control nigh-impossible. Hitting enemies with your weapons also is sloppy. The graphics are good, with a few touch-ups here and there. The screen broke up a few times. (Why?) The levels are long and filled with secrets, and if not for the control, would probably be fun to play. Overall I'd try it. If you can get used to the controls, you'll have fun.
This is much the same game as the Genesis version. There might be a few touch-ups but it looks and plays pretty much the same. Speaking of playability, I found my character kind of tough to control, moving as well as aiming. It seemed a little slippery to run and stop or to shoot at times. There are plenty of hidden areas and some neat levels, but the game seemed more like a run-and-gun rather than a take-your-time-to-explore. If you liked it before, you'll still like it.
DIFFICULTY - Moderate
THEME - Puzzle/Adventure
NUMBER OF PLAYERS - 1
2016-06-08 Pitfall game added.