The humor in the Working Design games can be funny, but it can also be annoying sometimes. Generally, I'm not a huge fan of RPGs, but to openly rip on another RPG is pretty low. The game itself is pretty average. The enemies aren't spectacular, and the characters have a weird, dark shadow around them. The graphics are rendered, so they're sharplooking. Plus, it's a big game, so you'll have plenty of exploring to do. I wasn't very impressed by Shining Wisdom but it is a decent game. Probably one to borrow from a friend or buy if you're a huge fan of Working Designs' games.
I haven't seen anything new in a while in the RPG world, and Shining Wisdom keeps up the status quo. Besides having a nice color palette, this game looks like it belongs on a 16-Bit system. Some of the conversations in the game are really wordy and useless. At points, I stopped talking to people just to avoid scrolling through the text. I also prefer turn-based combat versus this Zelda-style of live combat, but that's just a personal preference. The quest is linear; you access every place in a certain order. Plenty of secrets are hidden about the large maps, but besides that, there's not much to excite an RPG enthusiast.
The misnamed Shining Wisdom doesn't really shine. Besides boasting a pretty palette, this game offers nothing that tags it as a next-generation RPG. Even its music is lame and repetitive. Most of what you'll see during SW's iengthy-but-l inear quest has been nabbed from past 16-Bit RPGs, especially Zelda's SNES adventure. The game's only hint of originality is that it doesn't take itself seriously; the characters you encounter talk more like '90s mall rats than medieval peasants and soldiers. They even make crack remarks about other RPGs. Considering the lackluster quality of this generic title, they have a lot of nerve.
Shining Wisdom is exactly what I was expecting from a title like this. It does admittingly have that classic video game "kiddie" feel to the characters and enemies, but it seems to work well. Movement is in realtime, similar to Secret of Evermore as is the combat system. The control of the character is sloppier than expected but still gets the job done. SW is a fair next-generation title that may have impressed many gamers a year or so ago and if it was packed into a cart. But with the new technology out there, this one should have been a lot better than what it is. Shining Wisdom is altogether good, but not impressive.
2016-09-16 Shining Wisdom game added.