Star Trek - Deep Space Nine - Crossroads of Time
Star Trek: DS9 should be a treat for Star Trek fans. The graphics are fairly simple but adequate. The sound needs a little work, but the game is pretty cool. I'm not all that familiar with DS9, so I was a little lost. It took some time to find my way around, and the control was just too loose. Still, I think DS9 will appeal to anyone who watches the show. It's one of the better side-scrollers I've seen this year. Star Trek: Deep Space Nine is fun once you get into it.
Basically, I'll have to reiterate my Super NES review because this one is very close to that version. Aside from minor graphic differences, which we've come to expect these days. DS9 also has nicely detailed backgrounds right from the show--all the characters in great detail and missions that are downright fun. The control could have used a bit more tweaking, but it isn't horrible. Again, this game isn't only for Star Trek fans: Any adventure lover will dig it.
Star Trek: Deep Space Nine is pretty much like the Super NES version in terms of play mechanics. The movements and tasks are slow and tedious, and they made it difficult for me to really get into it, resulting in my losing interest. The differences between this and the Super NES are the graphics, which take a slight drop in color and clarity. I think that anyone who is into the series will get into this game. But if you want nonstop action, I suggest you move on.
This is very close to the Super NES version with the usual drop in color that is associated with some Super NES-to-Genesis versions. Basically the game is identical, filled with adventure-type missions using the characters and scenes from Star Trek: Deep Space Nine. Fans of the series with a bit more patience may find it more enjoyable, but I got a little tired of it, perhaps due to the lack of involvement in the show. It is a good adventure game, but it would appeal to fans.
You control Commander Sisko, commander of Deep Space Nine (most of the game anyway, at some points you will get to control a couple of other characters). You always start off on Deep Space Nine, though there is no danger here, it is still challenging, because you must solve puzzles, and talk to people on the station, such as Major Kira, Odo, and even Quark, who give you information that you need before you can go onto the dangerous parts of the game. When you are on the main levels (not the station), you carry equipment like Phasers, tricorders, and more, depending on the level you are on, but you have your basic phaser and tricorder on almost every level except when on the Station. You will have to use your equipment to help you on the levels, your phaser for destroying objects and defending yourself against enemies, you also have your tricorder to take readings of objects you may come across. Naming just a couple of the things you will come across in the game, you'll have to work your way through the confusing and dangerous bajoran catacombs, battle cardassians in the lower pylon of the station, and even go back in time to Sisko's past and relive his worst memory.
The graphics are smooth, colorful, and very impressive for their time, there is barely any slow-down or choppiness when moving and the movements themselves are fluid and life-like.
The sounds are pretty realistic for the in-game subjects that generate them, although that is a matter of opinion as this is a science fiction game set centuries into the future.
2006-01-24 Play as Commander Sisko in Star Trek - Deep Space Nine - Crossroads of Time.