MEK is an arcade game in which you can choose between six different vehicles, each with its own unique attributes and enter into a tournament to the death against either computer pilots or a human enemy. Each craft is equipped with radar, which will keep track of where your opponents are hiding throughout the level. It won't take you very long to figure out that with only three buttons--one being a speed booster and the other two for your weapons--the only way you will be able to outsmart and destroy the other players is by sheer strategy. Each level you progress through has different areas or battlegrounds. To plan a strategic attack, use each level to your advantage by hiding behind certain objects such as pillars or luring your opponent out into the open for a clean kill. If you're the kind of player who would rather just go on a suicide mission and head right out into the open unleashing all your weapons at once in a blind fury (like me), then keep an eye out for the vehicles that are hovering above the battleground. If you fly underneath them, you will be able to reload your special weapons. One other notable advantage: After destroying one of the other crafts, you will be able to pick up a defensive power-up right by the wreckage of the craft. This will replenish some of your shields and keep you in the fight for a little while longer. The game features both a One-player and a Two-player Mode. In the One-player Mode, your job is to keep progressing through the levels, but you must also stay in first place in the point standings. Good luck; it gets very difficult at the end. The Two-player Mode seems to be the most fun due to the fact that you can battle against a friend. The only problem is the Split-screen Mode, where a good portion of the screen is taken up by the radar and other gauges, leaving both players very little room to view the battle. Are you tough enough to join the battle? If so, strap on your helmet and get ready for the T-MEK tournament.
I enjoyed the arcade game a lot. It was a fun brainless battler. For some reason it didn't translate well to the home. Sure, the graphics are good, and all the game elements are here, but it doesn't have any substance. Something should have been added. As it is, the sound is pretty good, and the grainy look of the game is minimal. T-MEK slows down quite often, which hurts its score. T-MEK is fun for a few hours, but you'll end up bored after playing it for awhile.
T-MEK is an arcade translation that falls short of bringing the "real" experience to a home system. The graphics were not the best to begin with in the arcade and have deteriorated further on the home version. I wasn't impressed by the sound either. There was a special feeling in the arcade, but its intensity has been lost. The only positive was the ability to fight another player in an exciting battle to the death. When translated, the element of excitement seems to have been left out.
In T-MEK, the only goal is to destroy as many enemies as possible within the given time limit. You have a choice of six mechs, which vary in speed, shield and weapons, and six playing fields. The actual game controls fairly well, but it was really stripped down in the conversion from arcade to home system use. I would have enjoyed the game much more if they would have added a few more options in the transition from arcade to home to increase the playability.
Mech battling in an arena filled with special weapons and obstacles is long overdue forborne systems. However, I feel that T-MEK isn't the title that does the job. T-Mek has a good concept and a challenging game, but its conversion appears to have wasted the increased processing muscle of the 32X. I have no doubt that the same title could have been done the same (if not better) on the Genesis. I really couldn't get into this game at all.