by Blue Sky Productions
The year is 2049 and the Earth is in total disarray. The human inhabitants have headed for the stars and left mechanical robots called "orbots" to clean the ruined planet under the guidance of Raster, their leader. Everything was working smoothly until attendants accidentally connected a nuclear bomb to him. Raster then became the evil being "Warhead" and caused the ruining of Earth. Returning from delivering a load of refuse from the sun, Vectorman tries to clean up the planet and singlehanded-ly remove Warhead from power before the humans return to their home planet.
Getting behind the reins of the service orbot, Vector-man, your mission is to push your way through the levels in search of the evil Warhead.
Vectorman is primarily a side-scrolling action game but has a few instances of top-down control through some levels. These levels aren't very long but they do break up the monotony of the game. Plenty of robotic followers are also present to stop your progression. They are all fairly tough, which adds most of the challenge to this title. They are not your only concern, though, as you are also racing against the clock trying to finish each stage before time runs out.
Vectorman's control is something legends are made of. Being crisp and accurate, it feels like a direct link to the character instead of just another horrendous game interface. Along the same lines as the control, sound enters the picture. It is also very fitting to this style of game and poses no problems that could hinder this well-rounded title.
The graphics and animation are very sophisticated throughout the side-scrolling part of the game. The only instance where they let up a little and the graininess appears is during the short top-down levels. As stated earlier, these levels are very brief and don't amount to much. Animation is right on par with the rest of the graphics and doesn't seem out of place. One example that should not be missed is the silky-smooth swimming animation of Vectorman when he is using the "frog" power-up to propel himself through the water. Combine the control, sound and the outstanding animation and you have a title that you will swear should not be working on a 16-Bit platform.
Vectorman's levels are challenging and very imaginative. Secret rooms and other locations fill the game and give you added bonuses to complete each level. But remember, the clock is always ticking so move quickly while exploring hidden places. Use Vector-man's double-jump ability to get you up to platforms that normally could not be reached.
The skill requirement balance throughout the levels is about 50 percent fighting, 30 percent jumping/accurate movement and 20 percent imagination (finding secrets). From these points it is obvious that Vectorman is much more than a standard action game with a shooter accent.
To make sure you aren't attempting these levels empty-handed, Vectorman is also given the opportunity during his journey to find a wide variety of power-ups. The added use of point multipliers to increase the power-up is also a welcome feature For instance, if you should find a 10X point modifier and find a 1-Up you get an additional 10 1-Ups. Which is nothing to complain about, especially when there is no form of password or memory back-up.
Vectorman is one of those rare releases that really take you by surprise. Usually when a game's graphics and sound are spectacular, the rest of the game is going to lack something. Vectorman is the exception; its beauty is definitely greater than skin deep.
INSIDE TRACK ON MORPHING
By destroying televisions and other objects, Vectorman finds morphing cubes that allow him to change his form to gain access to hidden or restricted areas. There are seven types of morph cubes that change Vectorman's shape. Drill, missile, buggy and bomb forms let you break through specific types of objects. While jet and parachute forms allow you to fly vertically and hover gently back down to Earth, the fish morph allows you to swim quickly through the water. The presence of morphs indicates there is somewhere that you are supposed to get to, so look closely. Little cracks in walls and things that just appear out of nowhere can help you get started.
It seems like Sega has a new mascot. Vectorman offers graphics that make it look like it's on a system other than the Genesis. The animation is really smooth. Surprisingly, VM excels in the control department. It doesn't have anything really new, but it plays well. The game play is fast, and the action generally is intense but not frustrating. Think of Strider with a gun. The audio is just right. I recommend this cart to anyone who still plays his or her Genesis. It's worth purchasing.
Most Impressive! Vectorman totally blew me away with some of the most detailed graphics and heart-pounding sounds I've ever seen on the Genesis. The animations of the characters in this game are fabulous, and the large levels are loaded with tons of hidden areas and secrets. With a wide range of power-ups and the ability to transform yourself into many different forms, Vectorman is everything you could ask for in an action game.
The clean graphics and animation are the first thing I noticed about this game. The levels are big and have plenty of hidden areas. Throughout the game, Vectorman can morph into various forms including a jet, fish, bomb, missile and more, which keeps the game interesting. It might just be me, but I found the levels and enemies can get boring after playing for some time. Overall, Vectorman is definitely a game to check out if you're looking for an addition to your Sega library.
Vectorman brings superb game play, precise control and sophisticated sound and graphics to the Genesis. This cart is challenging all the way through with tons of enemies and random goodies to shoot. A load of power-ups and specials also add to the action and variety. The worst part of the entire game is the lack of a password or back-up of any sort. Earthworm Jim lovers need to check this title out--it's not as silly as EWJ, but highly addictive.
If you like Vectorman, try other games: Vectorman 2.