by American Sammy Corporation
The timeless Neo-Geo classic shooter that ruled the arcades (and some 'wealthy players' homes) is now hitting home on your Genesis! American Sammy is re-developing the 16-Meg smash that, unfortunately, many people have never seen before. Color loss and background music aside, this game has a type of playing perspective that has not been seen since the days of Zaxxon. All the stages from the arcade are here as well as the all-around intensity that shooter fans can relate to.
Players everywhere will get to play this now affordable classic.
You're going to have to wait a little while longer because only a level or two was finished to date.
I'll never understand why our team only sends one fighter to battle an entire enemy armada.
Cruising down the landscape of an enemy planet in your Byupo Fighter you take out anything within your Viewpoint. Your enemies are numerous, whereas you are only one. However, you still have the ability to attain power-ups to assist you as you move along the upward-diagonally moving screen, blasting away with your lasers, firebombs, homing bombs and shock waves. These power-ups will enable you to increase your firepower, earn extra lives, gain points or create a barrier for your ship that is otherwise vulnerable to anything that hits it. You'll travel through several different levels, each featuring a boss at the end and a unique terrain such as sea, lava or space. When it's all said and done, only you can determine whether your Viewpoint will be through winning eyes.
Since this is a shoot-em-up, your main goal is to get through each stage while destroying and dodging an onslaught of enemy fighters and encounter a huge boss at the end of each stage. Unlike other shmups that have you navigating through a vertical or horizontal point of view, in here you have to navigate your Byupo Fighter through a isometric point of view which contributes to one of the game's many reasons why it has a high level of difficulty. The reason is this, as the enemy comes at you with tons of bullets to dodge you'll have a hard time telling if the bullets are going above or below your ship, which results in almost 90% of your Byupo Fighter being destroyed. Another reason for it's high difficulty level is the constant slowdown whenever the screen is filled with lots of objects. Now to help you get through this game in one piece, you have and can obtain a couple of items scattered throughout the game which are a standard in all shmups. You can charge up all your energy into one powerful blast called a Power Wave, you can get extra fire power by getting an Option Item (odd name), a barrier to protect you and of course you can obtain bombs with different abilities.
Shooter fans will recognize View-pointkom American Sammy for the Genesis.
This one- or two-player (turn taking) cart is a port of the arcade version created a couple of years ago.
With a great-looking 3-D world, big colorful 3-D enemies, and bosses that take up half your screen, this six-level game has most of what made the coin snatcher great.
Collect power-ups, find warps, and do the Shooter's dance to avoid enemies — all while listening to great hip-hop house music and digitized samples.
The only catch on this one is an amazing amount of slowdown, which wouldn't be so bad if the slowdown speeds didn't vary so much and kill you so consistently.
Looks good, less thrilling.
- Save your Bombs for the bosses.
- You can sometimes ride the walls and avoid lots of enemies.
- Collect the Barrier power-up. It'll help you enormously.
2006-01-24 The future is now and you are in the pilot's seat in Viewpoint.