Waterworld may sport some impressive 16-Bit graphics, but I found myself just wanting to pull this cart out of my Genesis. The gameplay is way too rigid. In the side-scrolling sequences, you can't even jump and attack. The boating scenes are tough to the point of being frustrating. The control needs an overhaul. Waterworid also gets boring after a while because there isn't much in the way of diversity. Despite the looks. WW is a poor game that isn't all that fun to play.
For a movie-to-game translation, I was fair impressed with Waterworld, except for one major flaw. The entire game consists of three levels, which, although they become increasingly difficult, are looped over and over. No matter how intense the action, the game becomes repetitious after about 10 minutes of playing. For a Genesis title, the graphics look really good, and the sound is well above average. Waterworld may be a questionable "buy," but definitely worth a rental.
I played through the first level hoping this game would get better, but I was let down. The game is composed of grainy graphics, bad musical score, tinny sound and two-frame animation. The sidescrolling levels control and look as the character has duct tape wrapped around his knees. This-is another case of a bad game based on a multimillion dollar movie. With the quality of games being released these days. Waterworld is destined to sink.
Waterworld is another prime example of company using a popular movie name to sell its game adaptation. The game control is in its rawest form, forcing you to fight with the control throughout. The music score is also annoying as it irritates the player more than it accents the game. Instead of pushing the multiple engine part of this title, Ocean should have spent more time developing one properly to make the game seem enjoyable.