a game by Sega
Meet Ned Hubbard, live-action daredevil and FBI search target.
He was just your average mild-mannered guy until a bizarre accident left him with a wireless controller implanted in his brain.
Now the government's after him, stuff is blowing up everywhere he turns, and his life is in your hands.
It's up to you to hook him up with sympathetic types, avoid posers and traps, and squeeze him out of hilarious scrape after scrape.
Jump from a plane, commandeer a getaway jeep, and skateboard your way to safety.
Check out some of these cinematic renderings of the wacky situations that you'll confront in the game.
Sega is giving you a slapstick, twilight-zone glimpse into the world of "what if?" with Wirehead for the Sega CD, a hysterical game of you-call-the-shots with a guy who has a control mechanism mounted in his head.
In the aftermath of a near-fatal accident, Ned Hubbard, a shy, everyday joe, is saved with a radio-controlled device that is mounted to his brain.
Just about every government agency wants the device.
A secret criminal organization wants it and has sent a female assassin to get it.
Ned just wants a normal life.
But there's i one problem, besides the assassin and the government agents and the wire sticking out of his head.
Guess who's holding the control mechanism?
At every critical instant, you decide what Ned the Wirehead should do.
Actions are roughly grouped into physical and j emotional responses, like fighting and running.
The results range from simply slapstick to downright hilarious.
Wirehead is filmed in full-motion video and offers so many choices that it's always a new game.
Epic Action/Reaction Flick
Interactive movies haven't exactly taken theater audiences by storm. The interactivity and plot are usually minimal. Sega's Wirehead for Sega CD radically brightens the picture for home gamers. You direct this live-action Adventure from start to finish, puzzling Wirehead's way out of Old West brawls, jet-ski chases, and other outrageous scenarios. The choices you make determine whether you survive or get shut down by grim-looking G-men. Shortcuts, red herrings, and alternate routes all figure into the game. Your decisions require brainwork and a good measure of luck.
Coputers On The Brain
So why's the hero called Wirehead? A freak accident has left Ned Hubbard, mild-mannered father and ordinary working guy, with a wireless controller implanted in his brain. The FBI's after him, and it's up to you to seize the controls and extricate him from scrape after scrape. Car explosions, submachine-gun shootouts, and confrontations with wild grizzlies are all part of the narrative. Choose his path wisely, and Wirehead escapes to face another puzzling predicament. Should he raft down a waterfall, jump right for shore, or dive down into the rapids? Pick the wrong direction, and he goes offline. Take too long deciding, and your screen fades to static.
The game play far exceeds that of any Action/Reaction title to date. Instead of simply featuring the traditional three wrong directions and one correct path, some decision points lead to a variety of story lines and misadventures depending on your choice. Shortcuts reward crafty gamers. And the occasional roadhouse fisticuffs require kicking and punching as well as searching out (relatively) safe routes.
- Choose left, right, then right again for your first decidions in the game.
- Choose the skateboard in the station wagon.
- Press right to bail out the plane whrn the viexen passenger gets too aggressive.
- Press Down to escape the grizzly in the riverside scenario.
- In the Old West saloon, talk to the woomen at the left of the bar, then punch the next two guys who approach.
2017-07-27 Wirehead game added.