Alone In The Dark

- Developer: T*HQ
- Genre: Adventure
- Originally on: Saturn (1996)
- Works on: PC, Windows
- User Rating: 9.0/10 - 2 votes
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Game Overview
Our first ever ftuePlayer's" complete solution (and therefore 'spoiled') game is the very pleasing to the eye, Alone In The Dark. Did the deflowering and pillaging.
The attic
irst things first, rearrange the furniture. Push the cupboard in front of the window and the chest over the trap door - this keeps mad dogs and zombies at bay. Search the furniture and take the gun. the rug and the oil lamp.
Second floor
Grab the oil and the bow. Go into the room on the left and take the sabre from the chest: the key's on the desk. If the sabre breaks, keep the broken blade because you'll definitely need it later on in the game. Smash the vase in the room opposite and left to get a key to open the chest of drawers - take the two mirrors. You've got a zombie and a half-dog. half-emu thing on your tail. Shoot the 'dogemu'. just stay out of the zombie's way.
Drink the contents of the flask in the bathroom for extra strength. Then dispose of the demons on the stairway by placing a mirror on both of the statues in the corners - they're so hideously pug-ugly, one look at themselves and they die of pure embarrassment.
First floor
Go to the room on the right. Grab the gramophone, cartridges and matches but step carefully around the spook, if you touch her, she'll go into juggling ball mode and spin you to death.
Take a quick detour to the conservatory (downstairs and left). Pick up three arrows from the statue and hightail it out before the spiders close in on you.
Back upstairs, go into the corridor on the left. The toothy giant sea anemone in the bathtub is a bruiser but you need the water jug. Best method: run in with your sabre, give the blighter a good clout, pick up the jug. give it another hefty clout and do a runner.
Get the statue from the next bedroom (lob this at the knight to get his sword).
Put the rug on the picture of the Davy Crockett character in the gallery, then fire an arrow at the picture at the far end. Get the fake book and key (behind the clock) from the far room. Next stop - the library. Light the lamp, drop it and go sharp left between the bookcases, right at I the end. then put the fake book in the bookcase through the secret door before the library phantoij - the twin brother of Mr. Bump from The Mr. Men -blubbers all over you. Pick up the daggers and the talisman, then carry the dagger with the wiggly handle into the library and stab 'Mr Bump'. Now you can settle down with a few good books before going downstairs. Don't forget to grab the lamp.
Ground floor
There's loads of stuff in the kitchen - get the cellar key and eat the biscuits from the pantry on the right. Then go to the other little room and pick up the oil can and the gun. Fill the jug with water from the barrel.
Go to the dining room, take the kid gloves off and do some serious zombie bashing. After the zombies are bashed, run into the adjoining room and pour water from the jug onto the smouldering cigar (remember: smoking is a dirty habit, and it doesn't make you look cool or mature).
Use the key that you found behind the clock to get into the study. Place the sabre (handle and blade if broken) on the plaque to reveal the entrance to the underground caves. Don't go down yet! Take the record from the shelf and go to the dance hall. To get to the dancers, you must fight the pirate. Use the knight's sword and be careful - he's a salty old sea dog and can swing a mean cutlass. When you've killed him. use his key to enter the hall.
Play the green record on the record player. Grab the key from the mantelpiece, bob and weave to get out of the door and don't touch the dancers.
Now you can go down the secret stairway, but check your inventory first - you will need the lamp the lighter, the talisman, the key from the dance hall, and some weapons.
Under the house
Run across the bridge and take off down the tunnel. Then, when you see the slimy slug, dive into the tunnel on the right. Send the slug the wrong way by popping your head out of the tunnel until you see him. then run back to the end you came from and go right.
The next three caverns are connected by the swamp, so you can just dive in and wade through -but then you have to deal with the bug-eyed sea monster. Otherwise, run round the wooden platform and jump over the loose boards. At the standing stones, jump across to the opening. The birds can be killed with the sword or daggers but it's just as easy to avoid them.
When you get to the wooden bridges, go left at the sabres then right at the skulls. Open the chest with the key from the dance hall and take the gem. Then push the large stone behind the chest and go to the maze. In the maze, go right, following the outside wall around the edges until you come to a door with a hole in it. Put the gem in the door to open it.
You're on the last leg. Jump straight into the water, ducking and diving the fireballs and old bug-eyes as you go. Get to the altar, drop the talisman and pick up the hook. Throw the oil lamp at the tree (it must be on). All hell then breaks loose.
Now get out of the house before it falls on top of you. Scarper to the rock ledge on the character's right, dodging the boulders. Use the hook to open the door, go into the maze and use the hook on the door to your immediate right. Run back around the edge of the water and up into the tunnel. Go right, straight up the tunnel where the slug was first sighted and through the hole into the cellar. Run to the ground floor and out of the front doors where your very iffy chauffeur is waiting to take you safely home..
Handy hints
There are loads of books that contain useful information but only read the books that are green - the others will drive you crazy. Always keep your lamp well oiled and have plenty of matches and your lighter. Keep your guns loaded. Drink from the flasks, munch on the biscuits but don't slurp the soup. Don't touch the ghosts. You don't have to fight all of the zombies but it's damn good fun if you do.
System Requirements
Processor: PC compatible,
P-200
OS:
Windows 9x, Windows 2000
Windows XP, Vista, Win 7, Win 8, Win 10.
Game Features:
Single game mode



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