Such A Long-Winded Title For This game is a bit pointless really - if EA wanted to be entirely accurate it should really be called Nuclear Strike: The Sequel Soviet Strike. And Desert Strike. And to Jungle Strike. And Urban Strike. There's a certain amount of lineage here, and all of the games in the series have been of a very high quality. Unfortunately though, one of the series' consistent downfalls has been that all of the games have been designed very much with consoles in mind. The playing style has always leaned towards using a joypad, and the mechanics have always been very 'console-y', if you know what I mean: 'play difficult mission, get password, play next difficult mission* as opposed to the PC approach of 'play a bit, save the game if there's a tricky part coming up, play a bit more, save... etc, etc.' Anyway, that's beside the point - is the latest one any good?
Well... yes. And no. For those of you unfamiliar with the Strike family the basic premise is this: you are a pilot with a fictitious Strike peacekeeping force, and your job is to fly a series of missions in a variety of locations destroying certain targets and picking up various people along the way. If you think along the lines of a 3D '90s version of Choplifter with more action you're probably barking up the right tree.
As technology stomps ever onwards though, we find that Nuclear Strike is very similar to all of its predecessors except that it has a) a different story - a loon called LeMonde has nicked a nuclear warhead and trying to kick off a conflict in Korea; b) it has much better graphics throughout -the 3D terrain now uses the power of 3D acceleration using the latest version of Glide and boasts some stunning-looking levels; c) now you can fly more than just the chopper. Only Urban Strike contained numerous vehicles -this time round you get helicopters, hovercraft, jump jets and even a tank; d) the Al is better - the bad guys try and hide behind buildings, while the good guys attempt to get themselves into a position where you can help them, rather than just standing around waving while a tank with a gun the size of Cuba bears down on them; e) it's like Soviet Strike, but here the Strike 'team' is portrayed with fancy video footage. If MTV ever decided to employ a war correspondent, this is what the coverage would look like.
And the good news is...
On the whole it has to be said that this is very much a case of 'the same as last time - only a bit better'. It's a tactical, thinking man's shoot 'em up that requires a lot of patience and some delicate joypad prodding. There are many areas where it's a big improvement over past games - the map and radar configurations that help you negotiate your way through the missions are far more user-friendly, and a scope on the screen points you towards the items you've selected on the map, which is most welcome - previous incarnations had you jumping back and forth between the action and the map as you tried to work out where the bloody hell you were supposed to be going.
On top of this, the graphics are obviously lovely thanks to the 3Dfx support, but for what initially appears to be a fairly simple game it really does require one hell of a lot of processing grunt to run: on a P133 with 16Mb and a 3Dfx there was some serious slow-down when the action heated up. I have to say I enjoyed it though - there are games on the PC that might do a better job of satiating your desire for helicopter combat, but Nuclear Strike's storyline and variety help pull it out from the crowd.
Processor: PC compatible,
OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game Features:Single game mode