If you've Wipeout on the pc (or PlayStation for that matter) you'll already have a pretty good idea how much fun cars with no wheels can be - unless you live in South London that is, in which case you'll just be pissed off that your car is propped up on bricks outside your house.
Cars without wheels are cool, not just because they don't get punctures or injure small, prickly creatures, but because they slide all over the place like Damon Hill when he's under pressure from old sausage breath. Cars equipped with guns, rockets and lasers are also a lot of fun, because instead of overtaking or gently nudging your opponent off the track (just like old sausage breath) you can blast them off the road and drive over their pathetic debris.
Luckily, the cars in Zone Raiders fulfil both criteria in that they slide all over the place, making u-turns and taking high banked corners at speed a joy, and they also come equipped with lots of different weapons, including a thing called a mortar of death. But, I feel I must add at this point. Zone Raiders is not a racing game. No, it's a sort of being chased all over the place, being pursued by, well, let's call them pursuers for now, over twisty-turny roads, searching for different things type of game. In a way it is a race, 'cos you're always being bloody chased by someone, but it's not really - you're less of a Nigel Mansell and more of a Dr Richard Kimble on wheels (or not, as is the case) and hopefully you've shaved your beard off.
So why? Why? Why?
Well. Zone Raiders is set in the future after a nuclear war (which is easy enough to work out because the cars don't have any wheels and there aren't any country lanes to get stuck down), and most of the earth is uninhabitable. The surviving residents have banded together and formed the Emergency Containment Organisation (eco) which basically consists of healthy beings (ie those not affected by the fall out) and shacked up in what's left of the cities.
Those people with their eyes too close together and two heads (the Raiders) have been banished to the wastelands and prohibited from entering the cities for fear of contamination. As a Raider you must enter the Zones, retrieve, destroy or activate various items and return to the relative safety of the barren wasteland, your ultimate goal being to reach the Freezone (which is the only part of the planet unaffected by the fall out) where everything's jolly, people's faces don't fall off, babies don't glow luminously in the dark, and they all live happily ever after. C'est tres original, n'est pas?
So what? What? What?
Well, apart from cool hover cars, mass death and destruction. Zone Raiders features 15 different tracks/missions/country lanes and so on to keep you occupied, day and night-time driving, the option of svga or just plain normal texture-mapped graphics, and a multiplayer network facility for four players. But you can forget all that for the moment, because all you really need to know is that it's bloody fast (although not in hi res mode at present - "because it hasn't been optimised yet''), and the sensation of speed is second only to Wipeout and that skiing game you get in the arcades. As Keanu Reeves supposedly once said. "Gel ready for rush hour!"
Processor: PC compatible,
OS: Windows 3.11, Windows 9x, Windows NT Windows XP, Vista, Win 7, Win 8, Win 10.
Game Features:Single game mode