FX Fighter

  • Developer: Argonaut Games
  • Genre: Arcade/Action
  • Originally on: Windows (1995)
  • Works on: PC, Windows
  • Editor Rating:
    FX Fighter Rating
  • User Rating: 9.0/10 - 2 votes
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Game Overview

Fighting games are a rare commodity on the PC. Viewed by Mr Cursors the world over as a beige box filled with "scary things", regarded as a more mature investment than a Sega, and pooh-poohed as a podium for the more cerebal side of gaming (hexagon based, interactive, 3D turn-based role playing adventure games - with tanks), pc fighting games - or "beat 'em ups" as our articulate console cousins call them - are not so much "not in" but (build up for Joke Of The Millennium) "knocked out'. (You're fired. Ed.)

FX Fighters shall address, redress, and completely reupholster this myth. It will make StreetFighter look like those fights you arranged between Star Wars figures in your shed, or Mortal Kombal like the time you scorched your sister's Barbie. The man behind this game is none other than Monsieur 3D himself, Jez "Starglider" San. who has been expounding the virtues of 3D polygon-based games since the early twilight days of the Commodore Amiga and Atari ST. FX Fighters is the first game to use his new patented 3D "algorithm" BRender (pronounced "Brenda"). To most, a fighting game is nothing more than a glorified encounter with your keyboard or joystick where you bash a few keys or tug the joystick for dear life hoping that a few moves, signalled almost accidentally, will be the correct ones to bludgeon the opponent into submission. Not so with FX Fighters. Think of StreetFighter. its presentation, controls and interface and move it on a quantum leap and you have FX Fighters in all its glory.

On the surface, FX is a fairly typical, regimented fighting game, with a set-up resplendent with all the usual features. Choose your fighter, configure your joystick, set up time per round, number of rounds, amount of bouts and the difficulty level from one (for wimps) through five (for ninjas) right up to seven (for big oily sailors). But delve deeper and you'll find some finely tuned nuances like texture-mapped floors and backgrounds, though you really need a 486/66 to see this game at its best.

Pick 'n' mix

The fighting arena for FX Fighters is no less than the Universe - peppered with individual planets housing their own gruesome challenges. Pick your player to enter the tournament mode where the best of the pack comes out on top, choose the safer lily-livered "bystander" option where you watch the others fight, or simply fight each opponent individually in a sort of "friendly" (or maybe "unfriendly" would be more appropriate) one-on-one bout.

Each of the eight fighters has a whopping range of 40 moves (some of which are super secret), half of which are very tricky to access at the start but become second nature once you've learned to know and love your fighter. Admittedly a fair few are evasive side steps or defensive stances but a good proportion are aggressive ninja ones and boy, are they fearsome.

Tlie movements of the characters are impressive and in keeping with their own peculiar personalities. Venam. for instance, looks like a giant locust thingy, and one of his best moves is a vicious, face-chomping, lunging action. And we've got to hand it to Argonaut, the fluidity of the movement is beautifully smooth and very fast, from grappling, punching and kicking, to mindless jumping and er jiggling about - there's a clever way to win each fight if you apply a bit of statcgic thinking. This is no hell-for-leather, punch-at-will clubbing fest. subtlety is the name of the game fl thought it was FX Fighters. F.d.) unless you pick a huge gormless fighter whose sheer bulk will win the day (and they say size doesn't matter, eh?).

So the moves, the settings and the challenges are perfectly runed. And as for the overall look of FX... well, yet again this is top-notch. If you can appreciate that each character is made up of about 90 quadrillion polygons, utilising cutting-edge 3D technology and Silicon Graphics machines to produce nigh on arcade quality graphics, you'll realise that this is no run-of-the-mill game. What we have here is the next generation of fighting games - a feat of programming, gaming and visual expertise.

Download Links

System Requirements

Processor: PC compatible,

OS: Win9xWindows 9x, Windows 2000 WinXPWindows XP, Vista, Win 7, Win 8, Win 10.

Game Features:FX Fighter supports single modeSingle game mode

FX Fighter Screenshots

Windows Screenshots

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