HyperBlade. Pretty Crappy Title. Doesn't sound too promising really, does it? Unless it's a sort of sick simulation game h you take control of a speed-taddled junkie, frantically knifing someone to death down a back alley I somewhere. Although, come to think i of it, that wouldn't be very pleasant, Or likely. No, what we have here is a Cfuturistic sports game'. Which doesn't bode too well either.
Don't just go away just yet
Now usually, Cfuturistic sports games' have a tendency to lean rather sharply toward the Cshit' end of the gaming scale. They can be divided into two distinct camps: crappy, Cunconventional' versions of existing sports (witness the forthcoming Stephen Hendry Moon Snooker); or crappy, all-new Csports' which are nigh-on impossible to understand (such as the soon-to-be-released Quantum Inverse Kinetic-o-Ball). But every now and again, Murphy's Law fails to kick in and we're left with a spangly new Csport' that actually works. An easy example to cite is Speedball 2. And now here's another: Hyperblade.
Hyperblade is a sort of cross between ice hockey, rollerblading, and the aforementioned junkie-knifing sim. An ultra-violent game of puck control (except, since this is the future, the puck is a Crok - a sort of energy ball thing), flashy in-line skating (you can do stunts and stuff during the game), and a bit of the old ultra-violence (you get to smack seven bells out of your opponents). The playing area is shaped a bit like a doughnut that's been cut in half and hollowed out - or, if you're ponce, an inverted semi-torus - and has a goal at each end. Teams consist of three members - two skaters, one goalie. Each match is split into three periods (just to make things a bit different). Littered about the Cpitch' are a number of hazards, bonuses, and power-ups which - for once -don't really get in the way of the action (except for the barriers, but then that's what they're supposed to do). And once you get the hang of it, it's bloody good fun.
Suck my rok
The visuals are highly alluring in a postmodern, vectors-and-primary-colours sort of way. It's not unlike watching a Holiday On Ice production of Tron. If your machine's up to it, the animation is swift and sumptuous, and those of you with 3D accelerators lurking around on your graphics card are in for a texture-mapped, polygon-hurling treat. In fact, the only thing that really prevents me from awarding this game a higher mark is the lack of a two-players-on-one machine option, since the only way you can play against a mate (the ideal mode for any sports game) is by linking up via network or modem. Oh, that and the fact that it's so astonishingly power-hungry (note that the minimum recommended spec is a P90 with i6mb ram). If those two factors combined aren't likely to be a hindrance, and you fancy a bit of polished sport 'n' violence, Hyperblade delivers the goods.
Systems: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game features:Single game mode