Dune 2: The Battle for Arrakis
The second Dune game was spectacular for that period. The game was not the first real-time strategy, but introduced features that were soon to be followed by many other companies, for lots and lots of years. Games like Warcraft and Starcraft feature elements seen in Dune II for the first time. Complexity and innovation are the two words to describe Dune II. The world map was something new, the technology tree was never heard of before and the mobile units could have been deployed as buildings. Dune II is one of the games I will always cherish and never forget, I lost hours and days in row to build the dynasty of Emperor Frederick IV.
Download Dune 2: The Battle for Arrakis
PC compatible, P-200
Systems: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game features:Single game mode
Dune 2: The Battle for Arrakis Video
Although most of the game is action, there's a sufficient amount of strategy too. There's some resource management, and also some battle tactics. For instance, the best way to take out an enemy base is to make a bunch of units, send them over to take out the defending enemy baddies, all the while making new vehicles. Once all of the defenders are gone, send in the newer troops to help the old ones destroy the enemy's Construction Yard. From there, they can't rebuild any of their structures, so you can pretty much go on to destroy their vehicle plants or whatever. You can even destroy the enemy Harvesters, if you wish to stop their spice income.
The visuals are just fine...they're of a good size, so you won't lose them. Most of the scenery is just desert and rock, and while it gets a bit old after awhile, it isn't really that bad. There are really only five music tracks that play during the game, but they're all excellent. And the voices that were kept in sound great.
Dune II: The Battle for Arrakisis a thinking warrior's game. That means you need more than firepower and quick reflexes. Economics are important. So are defensive structures and troops. And all that ain't worth a dime if you can't back it up with brilliant strategy. You play as one of three houses: the Atreides, the Ordos, or the Harkon-nen. You're trying to squelch the other two by constructing a base, mining for spice, and producing infantry and weaponry. Each house holds a particular advantage and requires a different strategy to win.
- Send your trikes out immediately to search for new spice.
- Trample enemy troops with your Harvester.
- Keep some troops close to home for protection against enemy attacks