First things first: the graphics in Sim Copter are shite (and, ironically, processor-hungry at the same time). Playing the game on a P133 I had to drop all textures in order to extend the 'distance fogging' to an acceptable level. And, once this had been done, what was left looked not unlike the Atari st version of Midwinter (remember that?). Mind you, 1 don't know quite why I'm going to such lengths to explain this, seeing as all you have to do is look at the screenshots. Crap, aren't they? So, as said, the graphics are shite. But guess what? The game underneath shines through like a shaft of gold.
A shaft of gold?
Yes, a shaft of gold. Or silver, at least. I'll tell you what I'm getting increasingly sick of and that's military simulators: take an aircraft, go on missions, shoot missiles, get medals, repeat until braindead (and then join the British Army, ba-boom - Ed.). Ye gods! How many times are we going to be expected to swallow the same tired pill? If you're anything like me you'll already be fully aufait with target acquisition and launch procedures of over 50 different types of ordnance, in both vga and svga.
But how about trying to answer a distress call in which you have to hover gingerly, in gusting winds, between two swaying skyscrapers, before lowering a safety harness to a panic-stricken 'punter'? Or locating and shadowing a fleeing villain, keeping your spotlight on him till the filth show up? What about putting out a fire, tooled up with little more than a glorified bucket of water? Or chasing a speeding car? And so on? Well, sound the fanfares for these are exactly the sorts of things you find yourself doing in Sim Copter. Oh, and the sound and music are cool too. But there's more...
Yes, more. Sim Copter comes with what amounts to 24 city scenarios encompassing eight levels of difficulty, and in all of these you earn dosh for successful missions and are therefore able to 'upgrade'... faster, bigger choppers, tear gas launcher etc. But Sim Copter's Unique Selling Point has to be the fact that it's entirely compatible with Sim City 2000. Design a city in SC2000. save the map, load it into Sim Copter, and voila - it's exactly as before, but in 3D. You can land on the buildings and whatnot.
"Why would I want to do that?" you might be asking. Um, well, maybe you wouldn't. But that's always the way with Maxis stuff, isn't it? It all depends on how 'regimented' you are, whether or not you're happy to just kind of 'muck about' for the hell of it. All I can add is that - shonky graphics aside -I'm finding Sim Copter as addictive as any of the 'classic' Maxis titles, and seeing as I haven't yet located my old copy of SC2000 (the flat's a complete mess), there's still thrice the fun to come, once I do.
The helicopter flight models. You're probably assuming they're really crap, sort of easy-peasy, especially designed for girly cry-babies. Well, they're not. We're not talking hyper-intense realism by any stretch of the imagination, but you'll certainly be needing a fair bit of manual dexterity (and a joystick) to get past level four. What a breath of fresh air.
Processor: PC compatible,
OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game Features:Single game mode
Sim Copter Screenshots
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