Battle Monsters Download

  • Developer: Acclaim
  • Genre: Fighting
  • Originally on: Saturn (1995)
  • Runs on PC, Windows
  • Editor Rating:
    Battle Monsters Rating
  • User Rating: 8.0/10 - 2 votes
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Battle Monsters 1
Battle Monsters 2
Battle Monsters 3

System Requirements

PC compatible, SystemP-200

Systems: Win9xWindows 9x, Windows 2000 WinXPWindows XP, Vista, Win 7, Win 8, Win 10.

Game features:Battle Monsters supports single modeSingle game mode

Game Overview

Gamers tired of pitting weak little humans against each other in fighting games will want to check out Battle Monsters. This new fighter stars 12 monsters, such as flesh-eating zombies, sword-swinging skeletons, slimy aliens and other classic and sinister creatures: Battle Monsters is yet another of many 2-D fighters, but, like the Mortal Kombat series, it features digitized characters. In another nod to the Mortal Kombat, Battle Monsters' characters gush blood when they're injured. This title promises an array of special moves. All the battles take place in front of Gothic backgrounds, which add to the game's frightening monster-mash theme.

MANUFACTURER - Acclaim

THEME - Fighting

NUMBER OF PLAYERS - 1 or 2

People say:

4.0

My oh my. Tills one is bad. From the Intro" sequence all the way to the cheesy gameplay, Battle Monsters screams BAD. J thought these lame digitized fighters died with the 3DO? As far as moves go, BM has many per character. That part ol the game Is cool The characters themselves aren't too bad either. There's just far too much going on at once. You have the foregrounds and backgrounds scaling, the various pillars breaking then the power meters and characters. The character animation is very poor, too. Movement is jerky and lacks enough frames for fluid movement. Way of the Warrior was better than this.

3.0

I guess some people have been searching for a cure for happiness. Well, they've done ill Enter Battle Monsters. Just because there are a few {very) unique characters doesn't mean it is a good game. The graphics are worse than Way of the Warrior. They are very, very choppy, Battle Monsters tries to cover its faults with some flash, like candles for lifebars, and Ions of moves for the characters, but It falls way short. Even tile moves are silly: Many of them behave the same way and are different in looks only. I know that the Saturn could do belter than this, and just flow did this game get past Sega's quality control anyway???

4.0

Batlle Monsters Is one sorry mess of a fighting game, but it is an ambitious mess BM (an apt abbreviation, by tire way) is loaded with scaling; Interactive, animated backgrounds; finishing moves; simple combos and huge, multlleveled combat arenas. But none of these elements work together very well. For instance, the fight clock covers and hides your combatant when the screen zooms out. The digitized characters look okay when they're seen from up dose, but when they scale into the distance, they turn into barely animated blobs. BM's Aft ain't too bright, either; one time I beat the game using nothing but repeated fireballs.

3.0

One word best describes Battle Monsters: tacky. I like the idea of monsters in a fighting game, but this one's execution is atrocious. With a total number of only 10 frames of animation per character, BM makes the worst fighting titles in history look like stars. Bad combat sounds and horrid backgrounds even push tins one further into the pipes for me, as well the laughable control that makes payers wonder if their controller is even plugged in, As an afterthought, this one would only earn a four If if was for the Came Gear. Who forgot to tell Acclaim that the Saturn is a 32-Bit machine?

Battle Monsters Screenshots

Saturn Screenshots

Battle Monsters 1
Battle Monsters 2
Battle Monsters 3

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