Dragon Force 2
You can say we're fans of Dragon Force. After all, it won Game of the Month, 1996 Saturn Game of the Year, 1996 Strategy Game of the Year and came close to winning the 1996 Overall Game of the Year. Now, the EGM office is buzzing with excitement after seeing early screen shots of the sequel. But this excitement quickly grew to disappointment upon realization that chances of this game coming to America are next to nothing.
Dragon Force II, like its predecessor, is a strategy game of grand proportions. You command huge armies of up to 100 troops. You must decide which army (based on the general's statistics, unit type and magical items equipped) to send into which battle against whom. Success all depends on intelligent battlefield decisions.
What's new in the sequel is still sketchy at this point. We do know that DFII has a sub-leader system (possibly meaning lower-ranked commanders who help out generals) and a laboratory system (now you have a new command "research" on your administrative screens--this will allow you to learn new abilities). We also know some battles can take place underground in dungeons.
The biggest change from the first game, however, is how troops are deployed in battle. It looks like loo unit-groups are still the largest possible, but now you can have two different types in the same outfit. You'll be able to split up your forces and have ground troops supported by air troops in the same skirmish.
One thing's for sure: Working Designs will NOT be bringing this game over to the U.S. And with the Saturn business being the way it is, it's highly doubtful that Sega of America will bring out the game themselves (strategy games generally don't sell into very high figures, and most retailers aren't selling Saturn games anyway--double whammy).
MANUFACTURER - Sega Enterprises, Ltd.
THEME - Strategy/RPG
NUMBER OF PLAYERS - 1
Processor: PC compatible, P-200
OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game Features:Single game mode