Bio Hazard Battle
The stages themselves are nicely designed. There are eight levels (although the first level can barely be classified as one) in which you’ll be forced to maneuver around some tricky obstructions. For example in the fourth stage gelatinous blue goo comes straight up from the ground forcing you to quickly fly over it, or in stage three a bulky black worm pops out of the vestiges of an observatory. The levels become very difficult starting with the fourth one, which explains why Sega gave you the grandiose number of nine credits. You’ll need them a lot at those later levels. Something I noticed is that unlike Thunder Force III, where you can easily beat any stage by memorizing it, Bio-Hazard Battle is almost always difficult no matter how many times you’ve played a certain stage.
Visually, Bio-Hazard Battle is very well done, with many large and detailed enemies combined with some beautiful backgrounds. The jungle stage is a work of beauty in itself, with a few wonderfully animated insect-like enemies combined with a lush, green background that includes a number of gigantic bean pods - the product of biotechnological research gone haywire. In another example, what would be a generic battle against a gigantic plane on the sixth level is spruced up by nice graphical touches. After blowing away sections of the plane, you see tentacle-like growths protruding from the other parts of it - making it obvious that nothing on Avaron was spared from the organic onslaught.
The music is incredibly weird, but it fits the game perfectly. Every musical composition in the game sounds like it belongs in one of those low budget science fiction films, and they even fit the stage well. For example in the dank dark caverns there is a slow threatening tune and in the city it’s more upbeat and menacing. In addition the boss music is much like the stereotypical low budget flick music that everyone and their mother emulates when making fun of films like Godzilla vs The Sea Monster or It Came From Planet X. The sound effects are rather bland however. Your ship only spurts out tiny "bleeps" and "blips" with it’s amazing fire power. In addition barely any of the enemies actually make noises.
Processor: PC compatible, P-200
OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game Features:Single game mode