Eternal Champions

- Developer: Sega
- Genre: Fighting
- Originally on: Sega Genesis (1993) , Sega CD (1995)
- Works on: PC, Windows
- User Rating: 8.5/10 - 4 votes
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Game Overview
Overview
Sega is bringing fighting games to The Next Level with Eternal Champions, the alhiew Genesis 24-meg martial arts blockbuster. The largest game Sega has ever released on Genesis, Eternal Champions is a one- or two-player battle cart with more of what you've been waiting for. Nine of the coolest warriors ever to come from all across time. Characters that are 25% bigger than those in Street Fighter. More than 35 basic and 17 special moves per fighter (well show you six basic and seven special moves for each character). Exciting, shocking Overkills. And a mix of features, modes and choices never before seen in any fighter.
You can play Eternal Champions with three-button controllers, the new six-button controller and even the new Sega Activator, which allows you to control your warriors fighting with your own movements. How's that for realism?
In Eternal Champions you can hone your skills with a Holo-train-er, Dexterity Spheres and Practice Spheres. Take on your opponents in a variety of match modes. Or slug it out in a battle room where you dodge projectile weapons while battling. To design each fighter's basic and special moves, Sega took video of actual combat for total realism...complete with knockouts and knockdowns ...from the most arcane and awesome martial arts known. The characters and backgrounds are comic-book style with fast, fluid animations. And the soundtrack is cutting edge.
Time to Fight
You play as one of nine warriors taken from critical points across time for a special tournament. The Victor earns the right to battle the Eternal Champion. The battles take place in one of nine backgrounds keyed to the warriors. Win and you get to return to your own time and the life stolen by the Fates. Each warrior has a look and special attacks all his own. The game delivers complete character bios in the Information option.
With competition so stiff in the fighting game field, good tides have become hard to find. Take a close look at Eternal Champions. We know you'll be eternally greatful.
Hot Hints:
- Learn to use Taunts to hamper your opponent's Special Moves.
- Try using Shadow's Shadow Mode at the start of each match.
- Offense is the key to playing as R.A.X. Use combos, Overloads and Jet Knee Smashes to dominate your enemy.
- When Slash is cornered, break out with the Running Head-Butt.
- Midknight is most dangerous when he's in close.
- Phase often when using Jetta and then spend your time on a hit-and-run style offense.
Shadow Yamoto
Time Period: 1993 A.D.
Fighting Style: Taijutsu (Ninjitsu)
Shadow mixes Taijutsu with the art ot invisibility (Ninjitsu) and uses dirks, throwing stars, smoke bombs and various poison.
Special Moves
Flying Mine — Charge by pressing Away for two seconds, then Toward and Button Z. Does 18% damage.
Ninla Weapon — (Button X is Slow Threw and Button Y is last) - Charge by pressing Away for two seconds, then one ot three options: Toward and Buttons X or Y tor Star, Toward/ Up Diagonal and Buttons X or Y tor Shurlken, or lastly Toward/Down Diagonal and Buttons X or Y tor Explosive. Does 11% damage.
High Jump Angle Kick — Charge by pressing Down for two seconds, then Up and Button B. then either Down/ Diagonal Toward a comer. Does 12% damage.
Smoke Screen — Press Buttons X, Y and Z simultaneously for two seconds. Will reappear behind opponent unless followed by AB. BC, XY or YZ for reappear in four comers of room. Does zero damage.
Twirling Fan Attack — Charge by pressing Away lor two seconds, then Toward and Buttons A (for one twirl), B (for two), or C (for three twirls). Each Twirl does 4% damage to a max of 12%.
Shadow Mode - Press Buttons A, B and C simultaneously for three seconds. Does zero damage, but allows you to attack for live seconds without getting hit.
Flying Step — One of three simultaneous Button presses: A and B for Slow Slide. B and C for Medium Slide, and A and C tor Super Slide. Does 8% damage.
Jonathan Blade
Time Period: 2030 JUL
Fighting Style: Kenpo
Kenpo, known as the "fist" method, allows flexibility of thought, action and power, and minor and major moves to deal with changing situations as needed.
Special Moves
Stun Beam - Charge by pressing Away tor two seconds, then Toward and Button Z. Does zero damage (freeze).
Personal Shield - Press Buttons X, Y and Z simultaneously for three seconds. Does zero damage (defensive).
Wild Fury Attack - Press Buttons A, B and C tor two seconds. Does up to 20% damage at 2% per hit
Tracking Blade — Charge by pressing Away for two seconds, then Toward and Buttons X and Y. Does 15% damage.
Backfire — Press Buttons A and C for three seconds. Does zero damage (defensive).
Projectile Containment Field — Press Buttons A and B tor 1.5 seconds. Does zero damage (defensive).
Power Drain - Charge by pressing Away for two seconds, then Toward and Button C. Does zero damage (drains inner strength).
Slash
Time Period: 699 B.C.
Fighting Style: Pain
Simple but effective. Pain incorporates any move or attack that can cause damage and/or pain. Pain includes (but is not limited to) eye poking, ear-drum popping, neck throttling, nostril pulling and hair yanking.
Special Moves
Batter-Up Club Swing — Press Buttons X. y and Z simultaneously. Every 1.5 seconds Increases damage by S%, for a max of 18% damage in 5.5 seconds.
Double Footed Kick - Press Buttons A and C simultaneously tor 15 seconds. Does 14% damage.
Spinal Crush (this move must be performed while in throw range) — Press Toward and Button Y. Does 4% damage per squeeze, to a max of 16% damage.
De-Claw — Charge by pressing Away tor two seconds, then Toward and Button Z. Does 12% damage.
Running Head-Butt — Charge by going Away for two seconds, then Toward and Button C. Does 15% damage.
Power Thud Club Swing — Press Buttons Y and Z simultaneously. Does zero damage but Dizzies your opponent.
Bat Back Proiectlle—PnssMns X and Y for 1.5 seconds. Does double he projectile's damage.
Trident
Time Period: 110B.C.
Fighting Style: Gapoeria
Adapted by African slaves, this Brazilian form ot combat considers the toot one's strongest weapon and the head the weakest target This style involves kicking, somersaults and handsprings.
Special Moves
Depth Charge Field - Press Buttons X and Y simultaneously for three seconds. It opponent contacts field within three seconds of charge, they will then move as if underwater for eight seconds.
Bio-Drain Field - Press Buttons Y and Z simultaneously tor three seconds. It the opponent contacts Held within three seconds, they will then do only halt damage tor eight seconds.
Bio-Stun Field - Press Buttons A and B simultaneously tor three seconds. It the opponent contacts field within three seconds, they will then freeze for eight seconds.
Spinning Trident (this move is done two different ways)— Method #1: Press Buttons X, Y and Z simultaneously for two seconds. Does 15% damage. Method #2: Charge by going Away for two seconds, then Toward and Button Y. Does 11% damage.
Repulser Field - Press Buttons B and C simultaneously for three seconds. It the opponent contacts Held within three seconds, they will be repelled for eight seconds.
Plasma Bolt — Charge by going Away for two seconds, then press Toward and Button Z. Does 15% damage.
Jetta Max
Time Period: 1899 A.D.
Rghting Style: Savate/Pencak Silat
Jetta mixes two lighting styles from differing regions. Savate is a French hand and loot fighting that is known for its flamboyant kicking techniques. Indonesian Pencak Silat is mostly an empty-hand technique that combines evasion and lightning-quick strikes.
Special Moves
Flying Choke Hold — Charge by pressing Away for two seconds, then Toward and Button Z. Does 15% damage.
Phase — Press Buttons X, Y and Z simultaneously for two seconds. Does zero damage (speeds Jetta significantly).
Ceiling Grab — Charge by pressing Down for three seconds, then Up and Button Y. Does zero damage (puts Jetta on ceiling and launches prolectile).
Ricochet (this move can be done only while phased) — Press Down tor two seconds, then Up and tap either Button C to bounce off right side of screen or Button A to hit on the left Does 12% damage.
Death Dive (this move can be done only while doing Ceiling Grab) — Press Buttons A, B and C simultaneously. Does 20% damage.
Bladearang — Charge by pressing Away (or two seconds, then Toward and tap either Button X tor one hit or Button Y for two hits. Does 10%
Resonate (this move can only be done while phased) - Press Buttons A and C simultaneously. Does zero damage (defensive).
Larcen Tyler
Time Period: 1920 A.D.
Fighting Style: Praying Mantis Rung Fu
Praying Mantis Kung Fu, which originated in the Shao-lin temple, allows smaller fighters to defend against larger and stronger attackers.
Special Moves
Ceiling Crawl—Charge by pressing Down for two seconds, then Up and lap Button C. Does zero damage (places Larcen on ceiling).
Air Sweep — Press Buttons A and C simultaneously. Does 15% damage.
Reflect Back Projectile — Press Away and Button X. Does double the damage of the projectile.
Ceiling Drop — Press Down and Button Z. Does 25% damage.
Long Distance Sweep — Charge by pressing Away for two seconds, then Toward and Button Z. Does 15%
Power Sweep — Press Buttons A, B and C simultaneously. Does 18% damage.
Sal Throw — Charge by pressing Away for two seconds, then Toward and either Button X tor slow throw or Button Y tor last throw. Does 11% damage.
Swinging Hammer Fist— Press Buttons X, Y and Z simultaneously for two seconds. Does 17% damage.
Xavier
Time Period: 1692 A.D.
Fighting Style: Hapkido Cane fighting
Hapkido emphasizes a code ol nonviolent counter-defense. If one's attacker uses a strong blow, it is met with a soft reception and counter-move (and vice versa). The cane is used in fluid and circular motions.
Special Moves
Dragon Trap — Charge by pressing Away for two seconds, then press Toward and Button Z. Does 15%
Snap Back — Charge by pressing Away for two seconds, then Toward and Button X. Does 8% damage.
Attract and Attack - Press Buttons A, B and C simultaneously for threeseconds. Does 12% damage.
Identity Change — Press Buttons X, Y and Z simultaneously for three seconds. Does zero damage, but randomly changes opponent to another fighter tor a short time.
Swap Spell — Press Buttons X and Y for two seconds. Does no damage, but swaps position with opponent.
Midas Touch — Charge by pressing Away for two seconds, then Toward and Button Y. Does no damage, but freezes opponent for follow-up hit
Confusion Spell — Press Buttons A and C simultaneously for two seconds. Does no damage, but randomizes opponent's O-Button and Buttons for a short time.
Mitchell Midleton Knight (Midknight)
Time Period: 1967 A.O.
Fighting Style: Jeet Kune Do
Known as the "way ol the intercepting list," this style is a collection of mental and physical concepts, combat maneuvers and attitudes developed by the Dragon, Bruce Lee.
Special Moves
Life Drain - Press Toward and Button X. Takes 1/6th ot enemy's lite force and transfers It to Midknight
Celling Ram- Charge by pressing Down for 1.5 seconds. then press Up and Button C. Does 8% damage.
Mist Attack -Press Buttons A and C simultaneously for two seconds. Does 8% damage.
Bedazzle — Press Bunons X, Y and Z simultaneously for two seconds. Does no damage but draws opponent in for hit.
Dispel — Press Buttons A, B and C simultaneously for two seconds. Does zero damage, but drains enemy's inner strength for 40 seconds.
Flyinf Wall Smash - Charge by pressing Away for two seconds, then Toward and Button Z, Does 13% damage.
Overhead Stomach Punch - Press Toward and Buttons A, B and C simultaneously. Does 18% damage.
R.A.X. Coswell
Time Period: 2345 A.D.
Fighting Style: Muay Thai Kickboxing
This style is a mixture ot powerful kicks and Devastating blows with both fists and elbows. It is one of the bloodiest fighting styles known.
Special Moves
Air Jets — Charge by pressing Down for two seconds, then press Up and Button B. Thrust lasts tive seconds or can be aborted by Button B. Does 5% damage on flame contact only (defensive).
Lock and Load — Press Bunons A and B simultaneously for two seconds. Does 10% damage.
Jet Knee Smash — Charge by pressing Away for two seconds, then Toward and Button C. Does 15% damage.
Cyber Punch — Press Buttons X, Y and Z simultaneously for two seconds. Does 16% damage.
Overload — Press Buttons A and C simultaneously for two seconds. Does 20% damage.
Cyber Kick — Press Buttons A, B and C simultaneously for two seconds. Does 18% damage.
Turbine — Charge by pressing Away for two seconds, then Toward and Button A (defensive).
Overkills
Finding the Overkills embedded in the nine backgrounds is great fun. We are not going to give them away other than to show you a dose-up peek at a few.
So you've mastered the Genesis version (yeah, right).
Now get ready for a whole disk full of new head-slamming, gut-ripping, bone-splintering Fighting action.
Eternal Champions for Sega CD gives you four new combatants, including a pharaoh who packs some serious pyramid power and a former sheriff with an arresting fighting style all his own.
Even the returning characters get plenty of new moves in disciplines ranging from Muay Thai kick-boxing and Hapkido cane fight ing to praying-mantis kung fu and ninjitsu. What else? You get 24 new background-related lolls, nine hidden characters, and dark, chilling 3-D sequences that introduce - and kill off - each of the legendary warriors.
Wanna see Xavier writhe in agony as he's burned at the stake? You've come to the right place.
Eternal CD launches new mature deep water label
Bigger. Bolder. Badder. The sequel to Sega's smash hit Fighter is soon to blitzkrieg your Sega CD. It's Eternal Champions: Challenge from the Dark Side from Sega's new mature label, Deep Water. This ebermous title puts loads of new fighters, endings, backgrounds, moves, tournament modes, and tunes right in your face. With three-dimensional Silicon Graphics-based openings and endings, real martial arts, and lots of hidden characters, this game puts you straight into the world of the Dark Champion. All you have to do is survive.
50 ways meet your maker
Just knife 'em in the back, Jack. Toss 'em in a fan, Stan. Blow off their head, Fred - you get the idea. This disc gives each combatant four ways to end their opponent's fighting days (for a total of 63): background-based Overkills and Sudden Deaths, spectacularly rendered SGI-animated Cinekills, and personalized Vendettas. Talk about final.
Fighters by the score (or more)
We're talkin' wall o'fighters. You get all nine of the originals (nicely enhanced), four great new combatants, nine hidden characters (these are earned as you go), the Eternal Champion, and his nemesis, the Dark Champion. For those of you who ran out of fingers and toes, that's 24 fighters.
Enjoy this early look at the biggest Fighting game ever to grace your Sega CD. Watch for tips, special moves, and wild ways to finish your opponent in coming issues of Sega Vision. You'll never look at dog food the same way again.
Serious SGI story line
Thirteen of the greatest fighters in history are on the verge of untimely demises. In the cinematic intro, they're snatched from the jaws of death and brought forward in time to take on the Dark Champion.
New Characters:
- Ramses III - the pharaoh.
- Raven - the voodoo priestess.
- Riptide - the pirate.
- Dawson - the lawman.
System Requirements
Processor: PC compatible, P-100
OS: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game Features:Single game mode
Eternal Champions Screenshots
Sega Genesis Screenshots
Sega CD Screenshots
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