Pinball World Download
Systems: Windows 9x, Windows 2000 Windows XP, Vista, Win 7, Win 8, Win 10.
Game features:Single game mode
Okay, So It Isn't A Polygon-Based beat 'em up. But, if you go by the title, it could have been a particularly specialised wrestling simulation. But it isn't. It's another pinball game. But a pinball game (pauses) with a difference.
Oh God. Not that
I know. I thought we'd had our share of pinball games that were trying to introduce something a little 'extra' a few years ago. Their designers were obsessed with producing something a little more obviously 'of the computer', and a little less 'of the seedy pub at the end of the ramshackle pier packed to the brim with knife-wielding Care in the Community cases'. They were called things like Pinball With Attichude, or Metal Skull Pinball Of Death. They had heavy metal soundtracks to flip your balls to and. in the middle of flipping a ball into a little slot at the top of the machine, the screen would go all wavy and you'd see the ball zipping through hyperspace, before it landed on a distant planet where it would proceed to bounce against a huge alien monster's testicles. Once you'd made the alien's eyes fill with the requisite number of tears, you'd be zapped back to the original, earth-bound table and carry on flipping.
Dead people and cheesy balls
I thought the people who had invented them all had long since been humanely put to sleep, because lately all we've had by way of pinball games are straight ahead classic-style tables, with clanking metal sound effects, rickety ramps, flickering lights and cheesy tunes. Which is fine by me. Now, though, the high-concept pinball games are with us again. In this particular case, the point of the game is to 'travel around the world' in the form of a number of tables which represent different countries.
Around the world in 80 plays
What it boils down to is a series of table layouts based around a number of different countries or Continents, with extra flippers and ramps and stuff arranged in interesting new ways. In other words, instead of playing the game up the screen as usual, you play upwards and sideways. Thankfully, there's no de-materialising or space warping nonsense and, of course, they've had enough experience of making these things by now to make the ball move realistically. The only way to get to the next country, though, is to look in the manual and check out what you have to do: 800 hits of a certain light, spell out Travel Agents Suck, or whatever. And off you go 'steering' a vehicle to your next destination. Hold me back. At least you don't have to start at the same country each time: there's a pinball-based selection screen.
Apart from the table layouts, the game doesn't really give you anything markedly different to any of their other offerings. The music is a bit lame and the sound effects rather tired. As for travelling between different tables. I'd rather just pick a table and play it. After all you only play pinball when you're drunk, or bored, or both. Who needs all that other crap? But there you go.
Pinball World Screenshots
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